NonogramA 5 by 5 nonogram with row and column clues, three rows already filled to reveal a heart.11553124442

Nonograms

Fill in the grid using logic clues. 5×5, 10×10, and 15×15 puzzles — also known as Picross or Griddlers.

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4 in a RowA 4 in a Row frame with red and yellow discs, an arrow marking the best column to play.

4 in a Row

Classic strategy. Drop discs and connect four in a row — play vs AI or a friend.

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ReversiAn 8 by 8 Reversi board in mid-game with black and white discs, a disc being placed to flip a line.

Reversi

Classic disc-flipping strategy — also known as Othello. Play vs AI or a friend.

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2048A 2048 board with tiles from 2 up to 256, a new 2 appearing in the corner.24816326412825622

2048

Slide numbered tiles on a 4×4 grid, merge matching numbers, and reach the 2048 tile.

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MinesweeperA 6 by 6 Minesweeper board partly uncovered, with number clues and one flagged mine.1121121111

Minesweeper

Classic mine-clearing logic puzzle. Uncover cells, read the numbers, flag the mines.

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GomokuA 15 by 15 Gomoku board with black and white stones, black completing an open four.

Gomoku

Five in a Row — place stones and be first to connect five. Play vs AI or a friend.

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Nine Men's MorrisA Nine Men's Morris board of three nested squares with white holding a mill along the top edge.

Nine Men's Morris

Form mills to capture stones on the classic three-square board. Play vs AI or a friend.

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KakuroA small Kakuro with black clue cells giving the sums of each run, partly filled with digits.111011111110111112435223

Kakuro

Mathematical crossword — fill runs of cells so they sum to the clue with no repeats.

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Bulls and CowsThree four-digit guesses with bull and cow markers beside each, the secret code being entered on the fourth row.123456781590● bull ○ cow1593

Bulls & Cows

Crack the secret 4-digit code using logic and deduction — the original Mastermind.

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FutoshikiA 4 by 4 Futoshiki with inequality signs between cells and a few given digits.2334<>∧∨<1

Futoshiki

Fill the grid with unique numbers per row and column while obeying inequality signs.

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HitoriA 5 by 5 Hitori number grid with duplicate numbers being shaded out.3234523154315244525354431

Hitori

Shade duplicate numbers so no row or column has repeats — but shaded cells can't touch.

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MasyuA 6 by 6 Masyu with black and white circles and a loop drawn through most of them.

Masyu

Draw a single closed loop through black and white circles — turn at black, go straight at white.

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Battleship SolitaireA 6 by 6 Battleship grid with row and column counts, a few ship segments and water marks revealed.302302213112

Battleship Puzzle

Use row & column counts to locate a hidden fleet — ships can't touch, even diagonally.

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CheckersAn 8 by 8 Checkers board in mid-game, with a red piece about to jump.

Checkers

Classic Draughts with 3 AI difficulty levels or pass-and-play vs a friend. Forced captures & kings.

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SudokuA 9 by 9 Sudoku grid with given digits, a 5 being entered in the centre cell.168917934846757434831734596328713458695

Sudoku

The classic 9×9 number puzzle with 6 difficulty levels from Easy to Extreme. Notes, undo & error checking.

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HashiSix numbered islands with single and double bridges being drawn between them.321334

Hashi (Bridges)

Connect numbered islands with horizontal & vertical bridges — each number shows its total bridge count.

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SlitherlinkA 5 by 5 Slitherlink with number clues and a loop drawn around the left half of the grid.212002223222

Slitherlink (Fences)

Draw a single closed loop on a grid of dots — numbers tell you how many edges surround each cell.

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Dots and BoxesA 4 by 4 dot grid with lines drawn and two boxes claimed, a third about to be closed.ABA

Dots & Boxes

Draw lines between dots to complete boxes. 2-4 players with three AI difficulty levels.

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MancalaA Mancala board with two rows of six pits holding seeds and a store at each end.

Mancala

Ancient seed-sowing strategy. Sow stones, capture opponents' seeds, fill your store. 3 AI levels.

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BackgammonA Backgammon board at the starting position with red and white checkers on the points.

Backgammon

Classic dice & strategy board game. Roll, move checkers, hit blots & bear off. 3 AI levels.

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Light UpA 6 by 6 Light Up grid with black numbered blocks and bulbs lighting rows and columns.1111

Light Up (Akari)

Place light bulbs to illuminate every cell. Numbered walls constrain placement. 3 grid sizes & 3 difficulty levels.

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NurikabeA 6 by 6 Nurikabe with numbered islands and the stream partly shaded in.222353

Nurikabe

Shade cells to form a connected sea. Numbered cells define island sizes. No 2×2 pools allowed!

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SkyscrapersA 4 by 4 Skyscrapers grid with visibility clues on all four sides and some heights filled in.3241222221121332344124

Skyscrapers (Towers)

Fill a grid with building heights 1–N. Border clues tell how many towers are visible. 4 grid sizes & 3 difficulty levels.

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GoA 9 by 9 Go board with black and white stones contesting the centre.

Go (Weiqi / Baduk)

Ancient strategy game. Place stones, capture groups & control territory on 9×9, 13×13 & 19×19 boards. 3 AI levels or Human vs Human.

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Binary PuzzleA 6 by 6 binary grid part-filled with 0s and 1s, equal counts per line and no three alike in a row.1000100000110011100

Binary (Takuzu)

Fill the grid with 0s and 1s. No three in a row, equal counts per line, and every row & column unique. 5 grid sizes & 3 difficulty levels.

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ShikakuA 6 by 6 grid with area numbers, being divided into rectangles of matching size.6396282

Shikaku (Rectangles)

Divide the grid into rectangles. Each contains exactly one number equal to its area. 5 grid sizes & 3 difficulty levels.

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Super Tic-Tac-ToeNine small tic-tac-toe boards in a 3 by 3 grid, the top-left board already won by X.

Super Tic-Tac-Toe

Nine tic-tac-toe boards in one epic strategy game. Your move decides where your opponent plays next. 3 AI levels or play a friend.

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Order and ChaosA 6 by 6 grid of Xs and Os with Order one mark away from five in a row.

Order & Chaos

Asymmetric tic-tac-toe by Stephen Sniderman. Order builds five in a row, Chaos prevents it. Both place X or O. 6×6 to 8×8 grids.

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QueensA 5 by 5 board of coloured regions with one queen placed in each row, column and region.

Queens

Place one queen per row, column, and colored region — no two queens may touch. 5×5 to 9×9 grids, three difficulties.

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Star BattleA 5 by 5 Star Battle with five bold regions and one star in each row, column and region.

Star Battle

Place one star per row, column, and colored region — no two stars may touch. 5×5 to 9×9 grids, three difficulties.

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HexA 5 by 5 Hex board with red and blue stones, red building a chain between its two edges.

Hex

Connect your two sides of the board with an unbroken chain of stones. Classic strategy game with no draws. 7×7 to 14×14, 3 AI levels.

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AtaxxA 7 by 7 Ataxx board with red and blue pieces, red cloning into a square to capture two neighbours.

Ataxx

Clone and jump your pieces to capture the board. 8 starting layouts, 3 AI levels, or play a friend.

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Shift ThreeA 3 by 3 disc grid with arrows for dropping into a column or shifting a row, red dropping a disc.

Shift Three

Insert pieces into sliding rows and connect three in a row. A shifting twist on connect-3. 3 AI levels or play a friend.

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Tic-Tac-ToeA tic-tac-toe board with two Xs on the diagonal and X about to complete it.

Tic-Tac-Toe

The classic noughts and crosses game. Three AI levels including an unbeatable opponent. Play vs AI or a friend.

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KenKenA 4 by 4 KenKen with cages labelled by target and operation, partly filled.3+3×2−11+2÷4+24×214131

KenKen

Arithmetic logic puzzle. Fill a grid using cages with math operations. Sizes 3×3 to 9×9 with 3 difficulty levels.

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Tents and TreesA 6 by 6 Tents and Trees grid with trees, tents placed beside them, and row and column counts.202101201111

Tents and Trees

Place a tent beside every tree so no two tents touch — even diagonally. Row & column clues guide you. 6×6 to 14×14.

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GalaxiesA 6 by 6 grid with circle centres, being divided into rotationally symmetric regions around them.

Galaxies (Tentai Show)

Divide a grid into rotationally symmetric regions, each centred on a dot. 5×5 to 10×10 grids & 3 difficulty levels.

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TapaA 6 by 6 Tapa with circled clue numbers and the wall of shaded cells partly filled in.262626

Tapa

Shade cells to form a connected wall. Clue numbers show consecutive shaded group lengths. 7×7 to 14×14 grids & 3 difficulty levels.

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LITSA 6 by 6 grid in four regions, each holding one shaded tetromino, the last one being placed.

LITS (Nuruomino)

Place L, I, T & S tetrominoes in regions. All shaded cells must connect — no 2×2 pools, no same-type adjacency. 3 grid sizes & 3 difficulty levels.

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HeyawakeA 6 by 6 grid of rooms with counts, shaded cells placed so that none touch and no line crosses three rooms.2111211

Heyawake

Shade cells in numbered rooms — no two shaded cells touch, all white cells stay connected, and no line crosses 3+ room boundaries. 3 grid sizes & 3 difficulty levels.

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Yin-YangA 6 by 6 grid of black and white stones, each colour forming one connected group.

Yin-Yang

Fill the grid with black and white circles. Both colours must form a single connected group and no 2×2 area can be all one colour. 5 grid sizes & 3 difficulty levels.

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NorinoriA 6 by 6 grid of regions with a shaded domino in each, no two dominoes touching.

Norinori

Shade exactly two cells in every region so each shaded cell forms a domino. Dominoes can span regions! 3 grid sizes & 3 difficulty levels.

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SuguruA 5 by 5 Suguru with irregular regions numbered 1 to their size, partly filled.1431142334

Suguru (Tectonic)

Fill irregular groups with numbers 1–N so no identical digits touch — even diagonally. 4 grid sizes & 3 difficulty levels.

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SukoA Suko 3 by 3 grid with circled four-cell sums and coloured groups with their totals.5948318261921132012

Suko

Use every number once while balancing the four-cell circle clues and each colour-group total. Classic 3×3 plus expanded 4×4 and 5×5 boards.

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NumberlinkA 5 by 5 grid with three numbered pairs, two already joined by paths and the third being drawn.112233

Numberlink (Flow)

Connect matching number pairs with paths that don’t cross or overlap — and fill every cell. 4 grid sizes & 3 difficulty levels.

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FillominoA 5 by 5 grid where each number marks a region of that many cells, partly divided.1241552132354

Fillomino (Polyominous)

Fill every cell so each connected group of identical numbers has a size equal to its value. 3 grid sizes & 3 difficulty levels.

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Peg SolitaireAn English peg solitaire board a move or two in, a peg about to jump into the centre.

Peg Solitaire (Brainvita)

Jump pegs over one another and clear the board. 6 classic boards including English, French, and Triangular. Aim for one peg remaining!

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NimThree heaps of three, four and five matches; the winning move removes two from the first heap.3451

Nim

Classic mathematical strategy game. Remove objects from rows and force your opponent into taking the last one. Play vs AI or a friend.

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YajilinA 6 by 6 Yajilin with arrow clues and shaded cells, a single loop being drawn through every other cell.101

Yajilin (Arrow Puzzle)

Shade cells and draw a single closed loop through the grid. Arrow clues tell you how many shaded cells lie in each direction. 3 grid sizes & 3 difficulty levels.

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KuromasuA 6 by 6 Kuromasu with circled sight numbers and black cells being placed.3964587

Kuromasu

Place black cells so each numbered clue sees the correct count of white cells in four directions. No black cells may touch! 3 grid sizes & 3 difficulty levels.

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ThermometersA 5 by 5 grid of thermometers filling from the bulb, with row and column counts.3442143232

Thermometers

Fill mercury from the bulb using row and column clues. 3 grid sizes & 3 difficulty levels — pure logic, no guessing required.

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Ripple EffectA 5 by 5 Ripple Effect with regions numbered 1 to their size and equal numbers kept apart.3423333312

Ripple Effect

Fill rooms with 1–N so equal digits in a row or column are spaced apart. Also known as Hakyuu. 4 grid sizes & 3 difficulty levels.

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HidatoA 5 by 5 Hidato with some numbers of a 1 to 25 path given, the next step being filled in.17192422101613253

Hidato (Number Snake)

Fill the grid with consecutive numbers forming a connected path. Square & hexagonal grids, 3 sizes & 3 difficulty levels.

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Killer SudokuA Killer Sudoku grid with dashed cages and cage sums in the top-left region.87616232272155723

Killer Sudoku

Sudoku meets Kakuro — fill the 9×9 grid using cage sum clues with no repeating digits. 4 difficulty levels.

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Jigsaw SudokuA 6 by 6 Sudoku with irregular coloured regions instead of boxes, partly filled.151234245254662

Jigsaw Sudoku

Sudoku with irregular jigsaw-shaped regions instead of 3×3 boxes. 4 difficulty levels from Easy to Expert.

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MosaicA 6 by 6 Mosaic grid with 3 by 3 count clues, the picture half shaded in.25553444555121

Mosaic (Fill-a-Pix)

Shade cells so every numbered clue matches its filled-neighbour count. 5×5, 7×7 & 10×10 grids with 3 difficulty levels.

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Code CrackingThree rows of coloured pegs with black and white scoring pegs beside them, the secret code entered on the last row.

Code Cracking

Mastermind-style code-breaking puzzle. Crack the secret colour code using logic & deduction. 4–6 pegs, 6–10 colours, with a duplicates toggle.

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AquariumA 5 by 5 grid of tanks with row and column counts, water filling each tank from the bottom.0334543323

Aquarium

Pour water into tanks so every row & column count matches — one shared level per tank, gravity included. 6×6 to 10×10 grids & 3 difficulty levels.

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SumpleteA 5 by 5 Sumplete grid with row and column targets, numbers being crossed out to make the sums.372948163529471638295416714121822131013171821

Sumplete

Delete numbers until every row & column adds up to its target. 3×3 to 9×9 grids, 3 difficulty levels, and every board has exactly one answer.

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Word SieveA 5 by 5 Word Sieve grid of letters with a word length at the end of each row and column, filler letters being crossed out to leave a word in every line.TOLSLRLIDRIDEAEMORRELRWED4344344343

Word Sieve

Every row & column hides a word: cross out the filler letters until each line spells one. 4×4 to 8×8 grids, 3 difficulty levels, and every board has exactly one answer.

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More Coming

More Games on the Way

We're building new browser-based puzzle and strategy games regularly. Bookmark this page and check back soon — or explore our mobile apps and articles in the meantime.